Close the loop. Fry the swarm.

You are a nanobot inside a digital core overrun by viruses. Wherever you move, you leave a live electric trail. Cross your own trail to close a loop, and everything inside gets a massive shock — the more viruses you trap at once, the bigger the combo. It's a survivor game where *how you move* is your main weapon.

- A hook you haven't seen before: herd the swarm, circle it, and snap the loop shut. Dash through a gap to close a huge loop just in time.

- A world bigger than the screen: roam a chip three and a half screens wide, with its core, data buses and four districts built around solid chip blocks: take cover behind them or loop right around them. The camera follows you, arrows point to chests and bosses off-screen, and a live guard ring crackles at the edge of the map.

- 4 units, 4 ways to play: VOLT's pure short circuits, HEX reprograms trapped viruses into allies, SURGE charges and releases a perfectly timed overload, and AEGIS turns the trail itself into a live wire that blocks bullets.

- 8 weapons, 8 evolutions: max a weapon and its partner upgrade, then open a boss chest to evolve it into something ridiculous. Reroll any upgrade screen or chest. Six legendary upgrades hide in boss chests, and even rarer ZERO-DAY exploits: a core strike that hits everything on screen, or a sandbox shield that shrugs off bullets.

- 10 viruses, 4 bosses: chargers, splitters, armored shells only a loop can crack, healers, teleporters, backdoors that slip through walls and golden elites that drop chests. Every boss fight has telegraphed phases, up to the Rootkit at minute 10. Beat it, then keep going in endless mode.

- Live events: data storms, firewalls that close in on the core, data caches anywhere onthe map and viral sieges.

- Come back every day: a daily run with the same seed for everyone, daily missions, a 7-day login streak, 43 achievements, a codex of everything you've faced and a permanent upgrade shop.

Survive, grow stronger run after run, and purge the core.


 Controls

- Move: WASD / Arrow keys (by key position: ZQSD on AZERTY) — or drag anywhere on touch screens

- Action (dash, or your unit's power): Space — or the on-screen action button

- Pick an upgrade: click or tap a card, or press 1 / 2 / 3

- Pause and in-run menu (your build, evolution recipes): P — or the pause button

- Your weapons fire automatically.

Updated 1 day ago
Published 3 days ago
StatusReleased
PlatformsHTML5
AuthorMario RADev
GenreAction, Survival
Tags2D, Arcade, Boss battle, Bullet Hell, Neon, Roguelite, Singleplayer, upgrades
Average sessionA few seconds
LanguagesEnglish
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

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